Monday, September 29, 2014

Despite faster A8, higher pixel count of iPhone 6 Plus drives lower FPS benchmarks

With 2.1 million pixels, the Retina HD resolution of iPhone 6 Plus demands a lot more GPU performance than either iPhone 6 or iPhone 5s to render 2D and 3D graphics at its native resolution, resulting in benchmarks with--in some cases--lower frames per second rendering results in native resolution GPU tests.













From AppleInsider - Frontpage News

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